I have a problem with popping / clicking audio on my OP-Z.
When I am on the drum track, certain samples will a loud klick after the kick sound, when previewing or in the track - like a clipping noise, although it shouldn’t be clipping. Again, this happens on the preview and on the track in playback. Changing parameters doesn’t help. I looked at the app, to see if it’s actually clipping. But that doesn’t seem to be that case.
The clicking noise is sort of like an “sample playback stopped noise” if you know what I mean, like unclean stop of the signal.
Those drum sounds are unusable to me.
Then I have “ghost” sounds. So there are noises / clicks playing, when there’s no steps on a track.
It seems to happen, if there’s previously were steps on the track, and I then removed them. This is mostly on the end of tracks, so the last steps. These ghost sounds are like dirty echoes from an FX channel / return.
I’m having the same problem, did the factory reset and reinstalled the firmware to no avail. The noise appears only on the headphones output, sounds clean when recording through the internal usb interface. Did you figured out a solution?
Sadly I’m experiencing this too — OP-Z clicks after loud transient sounds, like metronome and kick drums. Only with headphones. Factory reset did not help unfortunately.
it happens because you probably have something going on in tape track*(11) and if loop1* uses synth A track(6) and next loop2 uses synth B track(6) , tape track glitches. solution for me is to use tape track more strategically when im having many different synths in one project.
this may also happen is you have a heavy delay effect in track (9,10) that applies to synth A and B when switching loops.
*by track I mean instrument on channel 6. And synth A and B are the instruments stored on track 6
*by loop i mean your sequence 1 out of 16.
I’m thinking this could be a different issue. If I mute every single track, and just play the metronome, I get this sound. Same if I mute every track and just play the kick. Video below.
than its some electrical interference. probably a micro-component damage. you can still debug digital vs. analogue audio. Try connecting with USB-C cable and stream digital audio.