I really wish TE would relese some details about the unity side of the opZ or even pre release the unity tools (if there are any).
It would be nice to get a jump on creating some scenes before the machine comes out, so we can have some things to mess around with once the synth is out.
Hi Polyoptics, you can download Unity for free and get going already. OP-Z only sequences the unity engine so all the programming of graphics can be done right now. Of course the control of the sequencing will have to wait until OP-Z launch.
The quality, complexity, design etc, hinge on what the machine is able to run. Iām not sure there is enough information availble currently to start creating anything specifically for the opz.
The OP-Z doesnāt do any graphics so it doesnāt run anything, thatās done on the ios/osx devices. So you can make what you want, if it runs on the ipad or Mac then OP-Z can sequence it.
Hmm ā I was under the impressing that the opZ would run the āsceneā and you could connect it directly to a projector or something ā so you still need to bring a bunch of other stuff around with you, hrmā¦
There is this bit from the TE site ā āa dedicated OP-Z toolkit for unity will be available at launch that opens up the entire machine.ā That would be cool to see more of.
Most likely you can map the output of the OP-Z to actions in Unity. Perhaps it behaves like a game controller. This would make it really easy to trigger scripts in Unity.
It would be pretty awesome if they did it this way; you could also play regular computer games with the sequencer.
Anyway, thatās the way I would do it if I were TE. But Iām notā¦
Frothing. The thought of something like this makes a minimalistic OPZ set so much more appealing to the audience. My question is, how to output the iOS device to a projector or screen.
The unity integration is the main reason I started taking interest in the Op-z. Iām a visual artist and from what theyāve shown and what they say it can do itāll totally transform my visual rig